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Spotting AI-Generated Images and Videos: A Practical Checklist

1Why Detection Is a Judgment, Not a Test2Visual Clues in AI-Generated Images3Visual Clues in AI-Generated Video4Context and Content Clues5Metadata and Provenance Signals6A Practical Checklist and Common Traps
Visual Clues in AI-Generated Video

Flicker and Morphing Between Frames

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Watch the same small patch of texture across the frames. In the real sequence it barely changes from one frame to the next, because the camera is recording one continuous scene. In the generated sequence the patch keeps re-forming: the grain shifts, the edge softens and sharpens, and over a second or two a shape can even drift into a different shape. That is the key idea. The model builds each frame mostly on its own, using only partial information from the frames around it, so fine detail gets re-invented every time instead of being carried forward. When you inspect a clip, pause it and step frame by frame, and compare one textured region across three or four frames. Shimmer or gradual morphing there is a temporal clue, not proof on its own, but a strong one when it repeats.
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A video model does not paint one continuous scene. It produces a sequence of frames, and each frame is generated with only partial reference to its neighbors. When that reference is weak, fine detail re-rolls slightly from frame to frame even though the overall scene looks stable. This is temporal flicker: texture, edges, and small features that shimmer or breathe rather than staying fixed.

A related failure is morphing, where a shape does not merely shimmer but gradually changes into something else. A hand can gain a finger over a second, a pattern on a shirt can rearrange itself, or the grain of a surface can flow like liquid. The mechanism is the same in both cases: the model is reconstructing detail locally in each frame instead of tracking one persistent object through time.

To check for this, pause the clip and step through consecutive frames rather than watching at normal speed. Look at a small, high-detail region — hair, fabric weave, a patterned background, the edge of a face — and compare it across three or four frames. In real footage, that region stays essentially identical between adjacent frames. In generated footage, it often shifts, blurs, or re-forms. Flicker is most visible in areas the model has to invent rather than areas it can copy from a strong reference, so textured backgrounds and fine edges are the best places to look.

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